Crafting
The players can attempt to craft most consumable magic items like Craftable Potions and Charged Item Crafting. Crafting +1 or better weapons and armor would only be possible if the character is an extremely skilled blacksmith. But, they are often available to those who have access to such skilled craftsmen. They are rare, but not exceedingly so.
Exotic Material Weapons
The only magical effects commonly available are +1 and +2 weapons. These are often masterfully crafted and/or made out of exotic materials like Mythril or Dark Steel. See prices: * Add 1000 GP to the price for a +1 weapon * Add 4000 GP to the price for a +2 weapon
Exotic Material Armor
There are only two exotic metals commonly known to armor smiths in Chardenfell. The lightweight and coveted Mythril, and the hardened and imposing Dark Steel. Dark steel is the rarest material in the world, said to be blended from ancient gods blood into the ore veins from the dawn of time.
| Material | Effects |
|---|---|
| Monster Hides | Depends on the nature of the monster, but can be used to fashioned improved light armors often with minor magical properties |
| Mythril | No stealth penalty, no strength requirement, immune to critical hits, armor is much more lightweight and has no strength requirements |
| Dark Steel | Increased base AC, immune to critical hits, disadvantage on stealth checks, armor is heavy |
| Material | Base Armor | Cost | AC | Rating | STR |
|---|---|---|---|---|---|
| Monster Hides | Light Armors | Variable | Variable | Light | Varies |
| Mythril | Chain Shirt | 500 GP | 13 + DEX (no cap) | Light | None |
| Mythril | Breastplate | 1,000 GP | 14 + DEX (max 3) | Medium | None |
| Mythril | Half Plate | 2,000 GP | 15 + DEX (max 3) | Medium | None |
| Mythril | Plate | 5,000 GP | 18 | Heavy | None |
| Dark Steel | Half Plate | 2,000 GP | 16 + DEX (max 2) | Medium | 15 |
| Dark Steel | Plate | 10,000 GP | 19 | Heavy | 17 |