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Oath of the Ashlands

Paladins who swear the Oath of the Ashlands dedicate their lives to surviving in the Ashlands of Chardenfell and upholding the ancient ashlander creed and traditions. They have become rarer over time as the Tribunal temple teaches new ways for the modern Dark Elf society to advanced with their arcane prowess. The Ashlander traditions are mostly thought to be a relic of a era long gone, before the living gods were the stewards of Chardenfell

Restriction: Only Dark Elves should take this subclass unless there is a really good reason otherwise.

Level 3: Oath of the Ashlands Spells

In your list and always prepared:

  • Paladin Level 3: Bane, Burning Hands
  • Paladin Level 5: Branding Smite, Scorching Ray
  • Paladin Level 9: Fireball, Dispel Magic
  • Paladin Level 13: Fire Shield, Wall of Fire

Level 3: Fiery Wrath

You can expend one use of your Channel Divinity to target one creature within 60 feet, dealing 2d6+paladin level fire damage and setting the target on fire. It can make a DC 10 Dexterity check to put out the fire, or sustain 1d6 more fire damage per turn for one minute.

Level 3: Fiery Presence

You can expend one use of your Channel Divinity to blind opponents within 60 feet who fail a Dexterity save against your spell save DC. Creatures with darkvision or better sight in darkness have disadvantage. The Blindness lasts until the end of your next turn.

Level 7: Volcanic Aura

Friendly creatures in your Aura of Protection also gain fire resistance and +1 to AC.

Level 15: Heart of Lava

Your skin is covered with stone scales providing immunity to fire damage. Additionally, whenever you take slashing, bludgeoning, or piercing damage you reduce the damage you take by 5.